Co-founder Douglas Bogart has commented on this, saying "It seems like all of our Vita fans are probably the most diehard, so anything we can do to help them they seem to be extremely supportive". The PlayStation Vita is the system Limited Run considers their most desired for physical games, citing a strong attachment between the console and their fans. This was due to communication difficulties with Microsoft and Nintendo's minimum order quantities for games being "too high." However, according to an interview, Douglas Bogart expressed interest in publishing for the Nintendo Switch, saying "It's looking very positive and we hope to have our first title out this summer, fingers crossed!" In April 2018, Limited Run released Thimbleweed Park as their first physical release for the Switch. In 2016, Limited Run Games primarily released games for the PlayStation family of systems. Fairhurst says this is done in order to "minimize incurred costs and maximizes the end revenue for our developers." Additionally, titles are released exclusively through their website as mail order titles. In return, the developer is charged with the same fee asked by digital distributors. In order to attract developers, Limited Run finances all costs of a game's print run, and handles all other necessary steps.
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Limited Run Games began expanding to projects with other developers following the success of these two in house test games. However, the company did hint before release of their first game, Breach & Clear that their first official collaboration was in place (which would go on to be a printing of Oddworld: New 'n' Tasty!). Being attached to Mighty Rabbit Studios, the company's first two releases were both in house productions, in order to test the market and see if there was demand for physical releases.